💸 UNREAL Glass Bridge Challenge (Squid Game)
A Roblox experience owned by Epic Studio Development.
ObbyENSquid Game IPGlass Bridge MechanicObby/Survival
Description (written by the developer; not a statement by this register)
👋 Welcome to Unreal Glass Bridge (Squid Game). How brave and patient are you to conquer this glass bridge? The goal of the game is to cross a glass bridge by stepping on the correct glass mirrors. Be careful not to step on the wrong ones, good luck! Show your support for the game by giving it a thumbs up 👍 and adding it to your favorites ⭐ 🎧 Voice Chat is enabled 🔥 Premium Benefits: +5% More Cash 💻 Game supports all devices 📱 If you are using a mobile or tablet device and your game is upside down, try turning on auto-rotation. 🏷️ 99% win, Obby, Survival, Challenge, parkour, jump, insane, nightmare, 1% win, fun, squid game, glass bridge, hard challenge, impossible, unreal, insane, unreal glass bridge, Cash, season 3, Squid Game season 3, Hardest, Platformer, Premium, Glass, Squid Game, squid game, Mingle, Pentathlon, RTHRO, VIP, Colorful, Parkour, Funny, Race, Run, Victory, Win, Obstacle Course, Money, Long, Course, Minigames, robux, netflix, gold, Jumping, Teamwork, Unreal
Last updated by the developer 3 Aug 2025, 09:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.