Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🎀] LUNEARIA'S CLOSET [replacing]

[🎀] LUNEARIA'S CLOSET [replacing]

A Roblox experience owned by ୨୧ *. Lunearia.

RoleplayENavatar customizationfree itemsaesthetic fashion

Description (written by the developer; not a statement by this register)

welcome, i hope you enjoy the game<3 /headless /korblox commands for free i only own some of the clothing, the rest aren't mine all purchases made in game will go to ur inventory [UPDATE] removed most outfits and added new ones 🔨 builder @awchoie 🎨 gfx @bapeszt ⭐ fits by iuneara, s0bing0, 6xueri, chuwuah, mnchxr1z, zcmholic, darlingsnd, u1zn0, Sinchronicity, devilandherlovesong ask me if you want to be removed TAGS outfits , shop , store, avatars , ideas , avatar , headless , korblox , cutecore , kawaii, adorable , cute , kawaii , coquette , bows , pink , soft , pastel , softie , cat , kitten , lamb, small, fashion store shop ideas, aesthetic, pastelcore, accessories, cute accessories, kawaii accessories, hair accessories, bows and ribbons softcore, cutecore avatars, pastel princess, egl

Last updated by the developer 5 Aug 2026, 18:38 UTC.

0
playing (measured 11 Aug 2026, 01:32 UTC)
479
lifetime visits
94%
liked (15 👍 / 1 👎)
18
favourites (37.6 per 1k visits)
5 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ugc commission❤️
15,286 R$
🎀
5,715 R$
🎀
4,286 R$
Scripting Comission
4,285 R$
assets
2,929 R$
🍓
2,858 R$
arte
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! 🎀 · welcome324 · 100.0% win
You met the owner! 🎀⭐ · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.521 August 2026 — 93 % liked1 October 2026 — 93 % liked11 October 2026 — 94 % liked21 August 202611 October 2026
3 measurements spanning 51 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 03:1594+1
1 Oct 2026, 00:3893no change
21 Aug 2026, 07:1893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.