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Eye of Rah Obby

Eye of Rah Obby

A Roblox experience owned by [ Content Deleted 35452422 ].

ObbyENmemehard difficultyparkour

Eye of Rah Obby is an obby genre experience created on 2025-01-05. The game has recorded 1,575,559 lifetime visits and 17,236 favorites. Currently, zero users are playing. The title holds a 48% like percentage. Tags include meme, platformer, and parkour elements.

Description (written by the developer; not a statement by this register)

Eye Of Rah Obby *WARNING* Hard Obby TAGS: Meme Obby, Eye of Rah, Funny, obby, meme, platformer, parkour, jumps, game

Last updated by the developer 15 Mar 2026, 19:22 UTC.

0
playing (measured 11 Aug 2026, 05:38 UTC)
1,575,559
lifetime visits
48%
liked (3,595 👍 / 3,895 👎)
17,222
favourites (10.9 per 1k visits)
5 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
125 R$
Gravity Coil
120 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,170,056 · 100.0% win
You beat Eye of Rah obby! · progression134,044 · 38.7% win
Rebirth · progression4,967 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4814 August 2026 — 48 % liked24 August 2026 — 48 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:4948no change
14 Aug 2026, 11:4948first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.