DISASTERY [ALPHA]
A Roblox experience owned by Arthur's Basement.
SurvivalENdisaster survivalprocedural generationPvP combat
Description (written by the developer; not a statement by this register)
Survive deadly disasters across many unique, procedurally generated biomes!! Unlock new tools and skills to fight players and flee from danger. DISASTERY is a SOLO project made by @ARTLLUR. Updates may take a little longer, but many improvements, system reworks, and new content are planned for future updates. Stay tuned!! This game is in an early stage of development, so bugs may occur. If you find any, please report them to my group or community!!
Last updated by the developer 9 May 2026, 22:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.