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(HUGE UPDATE) Teapot Massacre (ALPHA)

(HUGE UPDATE) Teapot Massacre (ALPHA)

A Roblox experience owned by Roulette Games..

ShooterENPVE ShooterHorror-inspiredHardcore difficulty

Description (written by the developer; not a statement by this register)

After the C.E.O. of the notorious "smiles" corp. took what was rightfully yours, your teapot for who knows what, you hit the breaking point. Now it's up to you to get it back by force or die trying to. Die, learn, adapt and conquer all at once while facing enemies with new and untold stories of their own. Get. Back. Your. Teapot... PVE Shooter inspired by Doors, Doom and other few titles. Beware as the game is very hard at first and not beginner friendly (specially alone) **KEEP IN MIND this is a work in progress and has various bugs, but is worked on constantly.** Made by passionate developers who give their best shot at things :) support us by sharing the game and liking it! it really helps a lot. tag list: shooter pve multiplayer fast paced speedrun

Last updated by the developer 10 Aug 2026, 22:56 UTC.

0
playing (measured 11 Aug 2026, 11:31 UTC)
463,699
lifetime visits
72%
liked (1,769 👍 / 697 👎)
12,712
favourites (27.4 per 1k visits)
7 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tester Fast Pass
3,000 R$
Character pack 1
375 R$
MERC-37 character
85 R$
P90
37 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome172,418 · 80.0% win
Shocker · other55,932 · 80.0% win
Violent Renovations · other11,034 · 0.00% win
Hunter Hunted · other7,698 · 0.00% win
Met Henry · other4,787 · 0.00% win
Again? Really? · other3,986 · 0.00% win
Chapter 1 Complete · progression3,984 · 0.00% win
Met Tom · social2,613 · 0.00% win
Secret Searcher · secret1,053 · 0.00% win
JACKPOT! · other1,007 · 0.00% win
Monetary Crashout · other888 · 0.00% win
Met B0T · social855 · 0.00% win
The true tester · other345 · 0.00% win
🗝️ · other319 · 0.00% win
SANDWICH · other87 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:4672no change
14 Aug 2026, 21:4772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.