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Crazy Squid Game! Glass Bridge [Season 3]

Crazy Squid Game! Glass Bridge [Season 3]

A Roblox experience owned by Cheese Worlds.

ObbyENsquid gameglass bridgeobby

Description (written by the developer; not a statement by this register)

Welcome to Crazy Squid Game Glass Bridge! 🦑🌉 Get ready for the ultimate test in Glass Bridge [Season 2]! Will you survive the deadly glass panels and make it to the end? 🏆 Game Features: - LuckyBlock: Wait 8 minutes to unlock special items that could change the game in your favor! ⏳🎁 - VIP Access: Become a VIP or wait 20 minutes for FREE access to exclusive perks! 👑💎 Tags: obby, survival, challenge, parkour, jump, money, gold, robux, netflix, 1% win, fun, mingle, squid game, season 2, platformer 🎮 Please show your support by giving us a thumbs up 👍 and adding to your favorites ⭐!

Last updated by the developer 25 Feb 2026, 15:30 UTC.

0
playing (measured 12 Aug 2026, 12:06 UTC)
2,243
lifetime visits
75%
liked (9 👍 / 3 👎)
5
favourites (2.2 per 1k visits)
8 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
499 R$
Flying Carpet
499 R$
Sword
399 R$
VIP
199 R$
Gravity Coil
99 R$
BoomBox
99 R$
Speed Coil
78 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,928 · 0.00% win
You met the Owner! · social2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.