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(SANDBOX!πŸ–οΈ) FAKE ABDM: Overhauled

(SANDBOX!πŸ–οΈ) FAKE ABDM: Overhauled

A Roblox experience owned by bambledo.

OtherENstand mechanicslore narrativetemporary placeholder

Description (written by the developer; not a statement by this register)

TEMPORARY PLACE FOR OABDM:O! (Press "K" to open up the Stand Menu πŸ‘») Dyno APP β€” 1/7/25, 2:51 PM You were warned in Old ABDM: Overhauled for no hard ⋆ πŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈ WE'RE BACK!!!πŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈπŸŽ›οΈ lost Mario 2 months ago Does anyone know where I am Reply β€’ πŸ‘ πŸ‘Ž lost Mario 2 months ago Please help me Reply β€’ πŸ‘ πŸ‘Ž fmnzo 2 months ago mario why Must you forget Reply β€’ πŸ‘ πŸ‘Ž lost Mario 2 months ago because The truth is obscured Reply β€’ πŸ‘ πŸ‘Ž lost Mario 2 months ago I only wish to go home Reply β€’ πŸ‘ πŸ‘Ž Credits & GΓ΅n mnie: Fmnzo: Your experience is not playable due to recent policy changes. Please read our Developer Forum post and appeal if you think this this policy does not apply to this experience. kameragrave- Astreliny "Camila" Graves β€” 12/16/25, 12:17 PM dude let’s just play among us unironically i think it could be fun alexmasterbloc- garan.d β€” Today at 5:27 PM Just to be honest, I'm a ⋆⋆⋆⋆ But like a chill one lol

Last updated by the developer 14 Aug 2026, 16:15 UTC.

0
playing (measured 15 Aug 2026, 18:45 UTC)
276
lifetime visits
75%
liked (3 πŸ‘ / 1 πŸ‘Ž)
4
favourites (14.5 per 1k visits)
8 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

hai Β· other72 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.