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[BIG UPDATE]🎙️Argument Royale🗣️

[BIG UPDATE]🎙️Argument Royale🗣️

A Roblox experience owned by Argument Royale.

Social & hangoutENdebatesocial deductionminigame

Description (written by the developer; not a statement by this register)

👍 Thumbs up for more topics and updates!👍 🎙️ Argument Royale 🎉 Step into the ultimate debate showdown in Argument Royale! Test your skills in a round-based game where players take turns debating hot topics, delivering clever rebuttals, and earning votes to become the champion. Whether you’re a bold debater or a strategic voter, there’s something for everyone in this vibrant, fun-filled game. 3/2/25: - Merged changes from 17+ into this version -- Drinks at counter -- Free custom topic every 5 mins -- Faster transitions between phases -- Ability to opt out of Queue (min players required) -- Custom nametags and colors

Last updated by the developer 2 Mar 2025, 21:40 UTC.

0
playing (measured 13 Aug 2026, 15:36 UTC)
32,604
lifetime visits
71%
liked (53 👍 / 22 👎)
385
favourites (11.8 per 1k visits)
8 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Nametag
100 R$
Custom Nametag Color
50 R$
Unlimited Custom Topics
30 R$
Custom Sign!
25 R$
25% More Debate Time!
10 R$
⭐ Star Vote!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester! · other26,965 · 0.00% win
Met Creator! · welcome1,481 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.