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Tower of Torment

Tower of Torment

A Roblox experience owned by Studio Skibidi.

ObbyENTower of Hell inspiredRandomly generated stagesCoin economy

Description (written by the developer; not a statement by this register)

🏆 Challenge yourself with randomly generated stages. Can you beat the clock and reach the top? Earn coins to buy gears, trails and mutators in the shop! 💰 Join the group for a 30% coin boost! https://www.roblox.com/communities/33635834/Studio-Skibidi#!/about 👑 Premium players get a 40% coin boost 🔨 Many more coming soon... 💡 Inspired By Tower of Hell ❤️ Thanks for playing! Tags [ignore]: Tower, Torment, Obby, Parkour, Climb, Fun, Mega Easy, Rainbow, Obstacle Course, Easy, Colorful, Misery, Hell, Tower of,

Last updated by the developer 6 Dec 2025, 04:28 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
7,095
lifetime visits
56%
liked (9 👍 / 7 👎)
477
favourites (67.2 per 1k visits)
8 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
499 R$
Speed Coil
399 R$
VIP
349 R$
Double XP
249 R$
Double Coins
249 R$
Supporter
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tower Conqueror · progression737 · 0.00% win
Novice · progression12 · 0.00% win
Skilled · progression0 · 0.00% win
Apprentice · progression0 · 0.00% win
Elite · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.