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Glass Bridge PRO: Squid Game

Glass Bridge PRO: Squid Game

A Roblox experience owned by Time Concept Games.

ObbyENSquid Game IPGlass Bridge MechanicTournament/Challenge

Glass Bridge PRO: Squid Game is an obby experience created on 2025-01-09. It has accumulated 11,938,131 lifetime visits and 2,445 favorites. The game holds a 71% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to the new cool Glass Bridge game: Glass Bridge PRO! 🏆 Game Benefits: 🏆TOURNAMENTS: win in daily/weekly challenge and win HUGE amount of money, proving that you're the best! 🔥 6 GLASS BRIDGE MODES: you have never seen something like this before! We've developed many unique engaging mechanics for you to enjoy! 😎 FUN MODES: want to relax? Check out our non-glass bridge modes, play them and earn rewards! 👑 FREE VIP: play for 20 minutes and become a VIP member having free unique morphs, speed bonus and more! ❓ LuckyBlock: Wait patiently for 7 minutes to unlock special items that could change the game in your favor. ⭐ PREMIUM Benefits: Chat Tag, Premium Icon and a Half the time for Lucky Block. 👚 AVATAR SHOP: customize your character in any way you want to! Like the game 👍 and add it to your favorites ⭐ if you're having fun! Tags: obby, survival, challenge, parkour, jump, money, robux, 1% win, fun, squid game, glass bridge, impossible challenge, season 2, mingle, friends

Last updated by the developer 29 Oct 2025, 09:45 UTC.

0
playing (measured 10 Aug 2026, 17:20 UTC)
11,938,131
lifetime visits
71%
liked (917 👍 / 377 👎)
2,444
favourites (0.2 per 1k visits)
9 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glass Bridge Owner (permanent)
1,499 R$
Hyper laser gun
499 R$
Rainbow carpet
359 R$
Flying cloud
299 R$
Rocket launcher
299 R$
Classic sword
199 R$
Show Path (permanent) 3 LINES MODE
149 R$
Show Path (permanent) TIME LIMIT MODE
149 R$
Show Path (permanent) NUMBER LIMIT MODE
149 R$
Show Path (permanent) TELEPORT MODE
149 R$
Fusion coil
129 R$
VIP pass
109 R$
Gravity coil
99 R$
Protection from push
99 R$
Speed coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,591,461 · 100.0% win
Main mode · other709,534 · 0.00% win
Crazy spin · other327,390 · 0.00% win
Money collector · collection238,863 · 0.00% win
Mega slider · other225,303 · 0.00% win
The Hatch · other85,606 · 0.00% win
Obbies · other65,241 · 0.00% win
Teleport mode · other13,192 · 0.00% win
3 rows mode · other1,578 · 0.00% win
Time limit mode · other1,231 · 0.00% win
Number limit mode · other925 · 0.00% win
Secret mode · secret246 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7113 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0771no change
13 Aug 2026, 19:0671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.