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🎖️ Military OUTFITS [Tactical Modern]

🎖️ Military OUTFITS [Tactical Modern]

A Roblox experience owned by [FRH] Quartermasters.

RoleplayENMilitaryTacticalUGC Store

🎖️ Military OUTFITS [Tactical Modern] is a roleplay experience created on 2025-01-09. It has accumulated 1,226,734 lifetime visits and 60,855 favorites. The experience currently has 3 players online and maintains an 81% like percentage. The description highlights tactical modern military outfits available for inventory use across games.

Description (written by the developer; not a statement by this register)

👍 New Update @1325+ Likes! ✅ ALL PURCHASES WILL BE AVAILABLE IN YOUR ROBLOX INVENTORY & can be used in all games. ❗ TURN ON ADVANCED OPTION on avatar page, to WEAR ALL ACCESSORIES from outfits! ⭐ Much needed outfits for military enthusiasts! ⚒️Still adding new outfits. Tags: Tactical Outfits , Military Clothing&Outfits , outfit store , Phantom Forces , Outfits , Outfits Ideas , army outfits , military outfits , military uniforms , military gear , soldier outfits , Modern outfits , army uniforms , war outfits , armed forces outfits ,a military avatars , army avatars , United States uniforms , Escape from Tarkov , Ready or Not , Helldivers , Bodycam , Call of Duty , Blackhawk Rescue , Arma 3 , Arma 4 , SCP , Tanks , Tank , Battlefield , war , tactical outfits , action videogame outfits , videogame outfits PS: Credits to talented clothing designers, UGC creators + outfit makers

Last updated by the developer 5 Aug 2026, 18:53 UTC.

3
playing (measured 10 Aug 2026, 19:21 UTC)
1,226,734
lifetime visits
81%
liked (1,392 👍 / 332 👎)
61,611
favourites (50.2 per 1k visits)
9 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:212first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome394,138 · 0.00% win
You have tried an Outfit · other199,488 · 0.00% win
New Customer · welcome15,860 · 0.00% win
Average Customer · other11,538 · 0.00% win
Good Customer · other7,119 · 0.00% win
Notorious Customer · other3,525 · 0.00% win
You have joined our Group · social2,821 · 0.00% win
🏃 Parkour MASTER · progression2,367 · 1.0% win
Excellent Customer · other1,624 · 0.00% win
Rich Customer · other173 · 0.00% win
Aristocratic Customer · other38 · 0.00% win
Patron · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:3781no change
13 Oct 2026, 16:3681no change
3 Oct 2026, 16:3581no change
23 Sept 2026, 16:3481no change
13 Sept 2026, 16:0781no change
3 Sept 2026, 16:0481no change
24 Aug 2026, 14:0181no change
14 Aug 2026, 14:0081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.