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[DESC] Tides: RNG Raft Builder

[DESC] Tides: RNG Raft Builder

A Roblox experience owned by Tides!.

TycoonENRNGBuildingRaft

Description (written by the developer; not a statement by this register)

WARNING! Due to an ongoing bug it is possible to lose your plot progress at any time, permanently and irreversibly! Play at your own risk as we work to fix the issue. Not abandoned but development is on hold while we find a scripter. Free Cam is Free! 🏝️ TIDES! 🌊 Here, you'll roll for awesome items 🎲, then YOU decide what to do! ✨ Use your items to build and decorate your dream plot! 💎 Roll for super rare items, create the coolest plot, and get rich! 🤑 How to Get Started: ➡️ Claim your personal plot – it's all yours! 🎲 Roll to get a variety of cool items. 🛠️ Place items on your plot to build it up and make it unique. 🏆 Your goal: Build the most impressive plot, find the rarest items, and earn the most money! Formerly Tides Building🌊 [RNG] Remaster in development.

Last updated by the developer 5 May 2026, 18:51 UTC.

2
playing (measured 11 Aug 2026, 11:34 UTC)
475,176
lifetime visits
44%
liked (1,194 👍 / 1,523 👎)
12,685
favourites (26.7 per 1k visits)
9 January 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50%] 🍀2X LUCK
100 R$
📐 FREELY RESIZE
30 R$
🎨EXTRA CUSTOMIZATION
30 R$
[50%] ⏩ QUICK ROLL
30 R$
[50%] 🎒 HUGE BACKPACK
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome257,897 · 90.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4414 August 2026 — 44 % liked24 August 2026 — 44 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:4644no change
14 Aug 2026, 21:3544first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.