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[🎁] Own A Mine

[🎁] Own A Mine

A Roblox experience owned by Own A Mine.

TycoonENtycoonincrementalrebirth

[🎁] Own A Mine is a tycoon experience created on 2025-01-09. It has accumulated 2,365,450 lifetime visits and 6,325 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description highlights mechanics involving buying buttons, generating blocks, rebirthing for boosts, and competing on leaderboards.

Description (written by the developer; not a statement by this register)

⭐Own A Mine, buy buttons to generate blocks and watch your empire grow! Use your blocks to unlock upgrades and increase production. Once you're ready, rebirth to earn powerful boosts and speed up your progress. 🎁🎁There's free rewards starting from day 7🎁🎁 Key Features: Buy Buttons, Generate Blocks : Purchase buttons to produce blocks and boost your income. Rebirth for Boosts : Reset your progress to unlock boosts that supercharge your production. Upgrade & Unlock : Invest in upgrades to unlock new blocks and earn even more. Compete with Friends : Climb the leaderboards and build the ultimate block empire! Can you become the ultimate Block Tycoon? Start building now!

Last updated by the developer 22 Jul 2026, 17:20 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
2,365,450
lifetime visits
92%
liked (10,936 👍 / 906 👎)
6,341
favourites (2.7 per 1k visits)
9 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
799 R$
x2 Cash
399 R$
x2 Gems
399 R$
Super Pack
299 R$
Auto Collect
299 R$
Auto Sell
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:0192no change
14 Aug 2026, 08:0092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.