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KING VON'S PRISON RUN! (Obby)

KING VON'S PRISON RUN! (Obby)

A Roblox experience owned by Common King Studio.

ObbyENprison escapeobstacle courseking von

KING VON'S PRISON RUN! (Obby) is an obby experience created on 2025-01-09. It has accumulated 1,563,637 lifetime visits and 324,146 favorites. Currently, one user is playing. The experience holds a 64% like percentage.

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison?! Well let's do this! 🔒 Welcome to KING VON Prison the PRISON RUN OBBY. This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 💰 Buying the gamepasses and Donations really helps me out! 💰 ----------------------------------------------------------- ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 23 Sept 2025, 22:25 UTC.

1
playing (measured 11 Aug 2026, 06:53 UTC)
1,563,637
lifetime visits
64%
liked (401 👍 / 223 👎)
324,473
favourites (207.5 per 1k visits)
9 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UltimateBundle
1,499 R$
Fly
499 R$
MagicCarpet
499 R$
Jetpack
299 R$
GodBlaster
199 R$
Telekenesis
199 R$
Speedy Coil
149 R$
DoubleJump
149 R$
Gravity Icon
149 R$
Piggy
99 R$
GrappleGun
99 R$
FireBarry
99 R$
WaterBarry
99 R$
WeirdStrictDad
99 R$
Radio
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winners Badge (EASY) · progression65,027 · 15.3% win
Hidden Gem Badge! (Secret Founder) · secret2,775 · 1.5% win
Winners Badge (Hard) · progression240 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:5264no change
14 Aug 2026, 11:5164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.