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[MAJOR Update] Fisch Reborn

[MAJOR Update] Fisch Reborn

A Roblox experience owned by Silly Studios'.

SimulatorENfishingexplorationprogression

Description (written by the developer; not a statement by this register)

🦈 Welcome to Fisch Reborn 🦈 Dive into Fisch Reborn, the ultimate fishing adventure where exploration and progression are yours to control. Cast your line to catch rare and unique fish, each with 40,000+ possible variations. Explore a growing world with your trusty rod, and maybe even reel in some new friends along the way! [How To Fish] • Hold down [LMB] to cast your bobber • Await a bite. You can "shake" your rod to attract fish faster • When you have a bite, hold down or click [LMB] to pull the bar white bar. Follow the blue line to the best of your ability; it's okay to mess up a few times! (This bar is currently optional and you cannot lose the fish) • When the progress bar on the bottom is full, you'll reel in your catch! Current Version • • 0.000.4 (ALPHA)

Last updated by the developer 15 Mar 2026, 17:49 UTC.

0
playing (measured 13 Aug 2026, 13:00 UTC)
25,492
lifetime visits
73%
liked (72 👍 / 26 👎)
151
favourites (5.9 per 1k visits)
9 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limited Time Yacht
10,100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fisch Reborn. · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.