Future War Tycoon
A Roblox experience owned by Redshift Entertainment.
TycoonENmilitarysci-fibase-building
Future War Tycoon is a tycoon experience created on 2025-01-09. It has accumulated 796,446 lifetime visits and 5,880 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description highlights building a military base, unlocking weapons, and driving vehicles.
Description (written by the developer; not a statement by this register)
UPDATE 2: The Hover Tank has been added! (Unlocks at Rebirth 2) 🚀Welcome to Future War Tycoon🚀 Build your ultimate futuristic military base on a distant planet! Arm yourself with an arsenal of powerful weapons with unique, epic capabilities! Drive futuristic sci-fi vehicles and fly awesome spaceships. Dominate the battlefield and destroy enemy bases as you wage epic wars to seize control of the entire planet! In FUTURE WAR TYCOON you can: ⚔️FIGHT!⚔️ 🏢BUILD A GIANT SCIFI MILITARY BASE!🏢 🌎TAKE OVER THE WORLD!🌎 💪BECOME THE STRONGEST!💪 🔫UNLOCK 100+ UNIQUE GUNS AND OTHER WEAPONS!🔫 🏎️UNLOCK DOZENS OF VEHICLES!🏎️ ✈️FLY THE BEST SPACESHIPS!✈️ 💥DESTROY ENEMY BASES💥 💾 Tycoons autosave 💾 📢Click the 'Follow' button to keep up to date with news & updates to Future War Tycoon! 🐞Found a bug? Let us know on the group wall! tags: future, war, gun, fight, army, military, open world, tycoon, fighting, build, scifi, battle, space, weapon, base, warfare, planet, guns, weapons
Last updated by the developer 20 Oct 2025, 18:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:30 | 78 | no change |
| 14 Aug 2026, 17:20 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.