[UPDATE 1] Shin - Two
A Roblox experience owned by Shin-Two.
Fighting & PvPENNarutoPermanent DeathFighting
Description (written by the developer; not a statement by this register)
Based on the Naruto series, Shinden is a permanent death game where you can fight other people, rank up and climb the ranks in your villages. Upon spawning in, you'll be granted with a random clan with 2 traits, which you're able to reroll by wiping or by artifacts. Basic Controls M1 - Punch M2 - Critical R - Sub / Evasive Q - Dash M - Skill Tree G - Left Eye Toggle H - Right Eye Toggle Semicolon ( ; ) - Interest points [ - Turn on Sage J - Mode N - Mode Stage UP Developers: Ratsock, Cirno, P1xel_v, DespiseBlockier, EATTHISFLIC, vvsflav Contributors: Thanos_tanqrfriend, larsop06, xVaxtty
Last updated by the developer 8 Aug 2026, 15:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:46 | 81 | no change |
| 14 Aug 2026, 17:36 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.