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Secu20 RBLX

Secu20 RBLX

A Roblox experience owned by Downs Games.

SimulatorESschool simulationsports mini-gamesdaily life

Description (written by the developer; not a statement by this register)

V 2.1 -🍕 +20 Comidas nuevas -⛅ Mejora a los graficos -🎛️ Rediseño de interfaz -🛠️ Arreglo de errores -📈 Mejora a el rendimiento Adentrate dentro de una recreacion de secu20 En esta escuela podras hacer diversas actividades - Jugar Basketball 🏀 - Jugar Volleyball 🏐 - Jugar futbol ⚽ Recoje el dinero para comprar comida y bebidas Habla con los NPC de los maestros (Se actualizaran con el tiempo) Actualizaciones constantes

Last updated by the developer 19 Aug 2026, 04:09 UTC.

0
playing (measured 17 Sept 2026, 10:15 UTC)
5,363
lifetime visits
88%
liked (103 👍 / 14 👎)
74
favourites (13.8 per 1k visits)
10 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome1,779 · 100.0% win
donador · other29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8817 September 2026 — 88 % liked27 September 2026 — 88 % liked17 September 202627 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 10:1688no change
17 Sept 2026, 10:1588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.