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✨Kitty Tycoon - 2 Player

✨Kitty Tycoon - 2 Player

A Roblox experience owned by TyBlox Studios.

TycoonENSanrioHello Kitty2 Player

✨Kitty Tycoon - 2 Player is a tycoon experience created on 2025-01-10. It has accumulated 3,039,663 lifetime visits and 20,547 favorites. Currently, four users are playing. The game holds a 94% like percentage. It features Sanrio and Hello Kitty characters within a skyscraper base setting.

Description (written by the developer; not a statement by this register)

❗Your progress saves! Leave and rejoin later to complete your tycoon :)❗ 🌟 Welcome to Kitty Tycoon - 2 Player! Become any of the characters from the world of Sanrio and Hello Kitty as you build up your giant skyscraper base and unlock awesome exclusive items and more! ⚠️ This game may lag or crash on older devices, make a VIP server to improve your experience! (FREE) Group benefits: FREE MONEY + WALKSPEED BOOST + CLAIM CASH CRATES! Join: https://www.roblox.com/groups/34472290 Premium benefits: EXTRA SPEED, EXTRA JUMP + EXCLUSIVE CHAT TAGS!

Last updated by the developer 28 Feb 2026, 22:18 UTC.

4
playing (measured 10 Aug 2026, 14:21 UTC)
3,039,663
lifetime visits
94%
liked (6,115 👍 / 408 👎)
20,566
favourites (6.8 per 1k visits)
10 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:212first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
999 R$
All Gears
499 R$
Fun Pack
229 R$
Angel
229 R$
Fireball Pack
229 R$
Demon Pack
229 R$
VIP
169 R$
Golden Upgrader 2
159 R$
x2 Cash
139 R$
Golden Upgrader
99 R$
Golden Dropper
99 R$
Auto Collect
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,669,520 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:4994no change
24 Aug 2026, 05:4894no change
14 Aug 2026, 05:4794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.