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FORTLINEšŸ”„

FORTLINEšŸ”„

A Roblox experience owned by Lyle Games.

ShooterENBattle RoyaleShooterSurvival

FORTLINEšŸ”„ is a shooter experience created on 2025-01-10. It has recorded 609,381 lifetime visits and maintains an 87% like percentage. The title currently has 294 favorites and zero active players. The description highlights features such as group rewards, premium benefits, private servers, and console support.

Description (written by the developer; not a statement by this register)

Join our GROUPšŸ“¢ here for 500 šŸŖ“ WOOD! https://www.roblox.com/groups/35473847/Atlas-Media/ šŸ’ø Roblox Premium Players get 2x Speed and 20% More Health! 🌟 Free Private Servers! šŸŽ® Full Console Support! Controls: [TAB] Inventory [Shift] Sprint [E] Interact [C] Crouch [F] Build [RightClick] Aim [R] Reload Keybinds are changeable in settings. Tags: Fortline, Brookhaven, RP, Tycoon, Obby, Roblox, Fun, Roleplay, Gunfight, Battle Royale, Fortblox, Fort, Battle, Fight, PVP, Shooter, Action, Foblox, Survival

Last updated by the developer 11 Feb 2026, 14:15 UTC.

0
playing (measured 11 Aug 2026, 00:45 UTC)
609,381
lifetime visits
87%
liked (180 šŸ‘ / 28 šŸ‘Ž)
294
favourites (0.5 per 1k visits)
10 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP!] Battle Pass
249 R$
[OP] 2x Cash!
249 R$
[50% OFF] Vehicles!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Ā· welcome375,589 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:5387no change
14 Aug 2026, 19:3187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.