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The Button 17+

The Button 17+

A Roblox experience owned by ROBLOX The Button.

Social & hangoutENsocialgame showvoice chat

Description (written by the developer; not a statement by this register)

[ FOR ENTERTAINMENT PURPOSES ONLY] ⚠ Disclaimer: This game does not endorse/support any intentions past entertainment, and players are advised to prioritize safety and discretion in their real-life interactions. ⚠ Welcome To The Button, the trending game based on "The Button" from YouTube Cut Take part in a friendly button pressing session, in which you can socialize and compete with other players, to find a match. Supported On All Platforms: 📱💻 🎮 Tags- Find Your Match, Squid Game, Red and Blue, Youtube Game Show, Fun, VC, Voice Chat, Balloon Game, The Button, Social, Funny, Communicative, Meet and greet

Last updated by the developer 1 Jul 2025, 00:56 UTC.

0
playing (measured 13 Aug 2026, 20:17 UTC)
291
lifetime visits
78%
liked (7 👍 / 2 👎)
7
favourites (24.1 per 1k visits)
11 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Button! · welcome141 · 0.00% win
Find George · secret11 · 0.00% win
Obby Slayer · progression8 · 0.00% win
Meet iMegaDoge · other3 · 0.00% win
Meet monster5902 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.