Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🌴SUMMER] Fur Infection 2 [ABSORD]

[🌴SUMMER] Fur Infection 2 [ABSORD]

A Roblox experience owned by Absoluteness Studio.

ShooterENtransfurpvp infectionshooter survival

Fur Infection 2 [ABSORD] is a shooter experience created on January 11, 2025. It currently has 105 players and 2,904,078 lifetime visits. The game holds 13,306 favorites and a 65% like percentage. Its description highlights a summer event version 3.0 featuring global map and weapon reworks. Tags include furry, transfur, PvP, and survival themes.

Description (written by the developer; not a statement by this register)

[🌴] SUMMER EVENT Version 3.0 [⚙] Global map rework, firearms system rework, weapon rework, heal system rework, scripts rework. [😼] A transfur-style infection game. Fight for humanity or join the side of the fluffy invaders. The game features a wide array of weapons, invaders (transfurs), abilities, armor, and much more. Tags: Furry, Furries, Furry Infection, Transfur, PvP, Transfur, Laboratory, Infected, Abandoned, Sci-Fi, Horror, Action, Shooter, Survival, Teams, Combat, Roleplay, RP, Fighting, Mutants, Experiments, Virus, Outbreak, Post-Apocalyptic, Arena, Fast-Paced, Thriller, Mystery, Exploration, Unique, Customization, Competitive, Multiplayer, FPS, TPS, Strategy, Adventure, Dark, Gritty, Intense, New, Trending, Cats, Dogs, Neko

Last updated by the developer 6 Aug 2026, 13:42 UTC.

86
playing (measured 21 Aug 2026, 20:54 UTC)
2,933,739
lifetime visits
65%
liked (3,072 👍 / 1,662 👎)
13,306
favourites (4.5 per 1k visits)
11 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

56867111 August 2026 — 56 players21 August 2026 — 86 players11 August 202621 August 2026
2 measurements spanning 11 days, net +30. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–91 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5486+30
11 Aug 2026, 01:1556first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
199 R$
VIP
129 R$
Money Boost
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester | Absord · other594,193
A drop of kindness... · other40,448
Meet Owner · other4,299
4 meters of cuteness (not sure) · other2,908
Meet Developer · other1,926
Dangerous move! · other267
ABSOLUTENESS · other185
Absolutist0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6514 August 2026 — 65 % liked21 August 2026 — 65 % liked14 August 202621 August 2026
2 measurements spanning 8 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5465no change
14 Aug 2026, 06:1665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.