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🦑SQUID GAME 2 PRISON RUN (OBBY!)🏃

🦑SQUID GAME 2 PRISON RUN (OBBY!)🏃

A Roblox experience owned by Easy Prison Runs.

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🦑SQUID GAME 2 PRISON RUN (OBBY!)🏃 is an obby experience created on 2025-01-11. It has accumulated 2,862,703 lifetime visits and 764 favorites. The current like percentage stands at 50%, with zero players currently active.

Description (written by the developer; not a statement by this register)

[ Content Deleted ]

Last updated by the developer 5 May 2026, 20:00 UTC.

0
playing (measured 11 Aug 2026, 13:49 UTC)
2,862,703
lifetime visits
50%
liked (181 👍 / 180 👎)
764
favourites (0.3 per 1k visits)
11 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTRA GOD MODE (PERMANENT)
330 R$
TELEKINESIS (PERMANENT)
299 R$
SUPER BLASTER (PERMANENT)
299 R$
JETPACK (PERMANENT)
249 R$
SUPER HOOK (PERMANENT)
198 R$
BLASTER (PERMANENT)
165 R$
PRISONER 456 MORPH (PERMANENT)
129 R$
BLACK SQUARE GUARD MORPH (PERMANENT)
129 R$
FRONTMAN MORPH (PERMANENT)
129 R$
SQUID SQUARE MORPH (PERMANENT)
129 R$
YOUNG HEE MORPH (PERMANENT)
129 R$
SQUID TRIANGLE MORPH (PERMANENT)
129 R$
GRAVITY COLA (PERMANENT)
119 R$
SPEED COLA (PERMANENT)
99 R$
BARRY MORPH (PERMANENT)
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winners Badge (EASY MODE) · progression48,194 · 0.00% win
Winners Badge (HARD MODE) · progression301 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.