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Be a Kaiju

Be a Kaiju

A Roblox experience owned by Fortuna Productions.

SimulatorENkaijudestructiondinosaurs

Be a Kaiju is a simulator experience created on 2025-01-11. It has recorded 3,509,595 lifetime visits and 357,026 favorites. The current like percentage is 45%, with zero players active at the time of measurement.

Description (written by the developer; not a statement by this register)

Become a Giant Dinosaur Kaiju and devour the whole city! - Destroy the city - Eat other players who are also dinosaurs to become the biggest Dinosaur! - Unlock RARE & OP Dinosaur skins New updates weekly! Follow the game so you don't miss out! Tags: Dinosaur Kaiju Dragon Destruction Giant

Last updated by the developer 19 Jan 2026, 02:18 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
3,509,595
lifetime visits
45%
liked (529 👍 / 642 👎)
357,287
favourites (101.8 per 1k visits)
11 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
X2 Size [PERMANENT]
299 R$
X2 Cash [PERMANENT]
199 R$
Infinite Energy
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4514 August 2026 — 45 % liked3 September 2026 — 45 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:3245no change
14 Aug 2026, 04:2345first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.