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Defuse Division

Defuse Division

A Roblox experience owned by Fourteaṁ.

ShooterENCounter-StrikeBomb DefusalFPS

Defuse Division is a shooter experience created on 2025-01-11. It currently has 650 players. The game has 38,630,713 lifetime visits, an 85% like percentage, and 224,592 favorites.

Description (written by the developer; not a statement by this register)

Defuse Division is a team-based objective mode where one side must plant a bomb at a designated site while the other must prevent it or defuse it if planted. The attacking team wins by successfully detonating the bomb or eliminating all opponents, while the defending team wins by stopping the plant, defusing the bomb, or eliminating the attackers before they can complete their objective. Press N to open the main menu, and M to open the team select menu. Developed by Fourteam. NOTE: THIS GAME IS IN EARLY ALPHA, WE ARE WORKING TOWARDS FIXING THE BUGS! VALVe, the VALVe logo, Steam, the Steam logo, Counter Strike, and the Counter Strike logo are trademarks and/or registered trademarks of VALVe Corporation. Defuse Division is a fan creation and is not affiliated with VALVe Corporation. View the game's changelog here: https://devforum.roblox.com/t/defuse-division-changelog/4003992/1

Last updated by the developer 8 Aug 2026, 14:18 UTC.

89
playing (measured 1 Sept 2026, 23:50 UTC)
39,491,716
lifetime visits
85%
liked (55,348 👍 / 9,552 👎)
249,233
favourites (6.3 per 1k visits)
11 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8987748310 August 20261 September 2026
269 measurements spanning 22 days, net -402. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 269
Measured (UTC)PlayersChange
1 Sept 2026, 23:5089-25
1 Sept 2026, 22:50114-17
1 Sept 2026, 21:50131-77
1 Sept 2026, 20:50208-147
1 Sept 2026, 19:50355-234
1 Sept 2026, 18:50589+33
1 Sept 2026, 17:50556-14
1 Sept 2026, 16:50570-111
1 Sept 2026, 15:50681-104
1 Sept 2026, 14:50785-33
1 Sept 2026, 13:50818+204
1 Sept 2026, 12:50614-56
1 Sept 2026, 11:50670-18
1 Sept 2026, 10:50688+64
1 Sept 2026, 09:50624+42
1 Sept 2026, 08:50582+162
1 Sept 2026, 07:50420+50
1 Sept 2026, 06:50370+22
1 Sept 2026, 05:50348+39
1 Sept 2026, 04:50309first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Defuse Division · welcome6,209,727 · 34.2% win
First Blood · other3,304,245 · 18.6% win
Fire in the hole! · other311,451 · 1.2% win
Triple Kill! · other288,712 · 9.0% win
First of Its Kind · other275,585 · 0.10% win
Burn it all down! · other271,626 · 1.0% win
Seaside Unboxed · collection227,023 · 2.4% win
Incendiary Out! · other155,180 · 1.0% win
Struck by Lightning · other100,263 · 2.2% win
Halloween 2025 · other3,800 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8521 August 202622 October 2026
275 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 275
Measured (UTC)% likedChange
22 Oct 2026, 15:0685no change
12 Oct 2026, 15:0485no change
2 Oct 2026, 15:0385no change
22 Sept 2026, 15:0285no change
12 Sept 2026, 15:0085no change
2 Sept 2026, 14:5285no change
1 Sept 2026, 23:5085no change
1 Sept 2026, 22:5085no change
1 Sept 2026, 21:5085no change
1 Sept 2026, 20:5085no change
1 Sept 2026, 19:5085no change
1 Sept 2026, 18:5085no change
1 Sept 2026, 17:5085no change
1 Sept 2026, 16:5085no change
1 Sept 2026, 15:5085no change
1 Sept 2026, 14:5085no change
1 Sept 2026, 13:5085no change
1 Sept 2026, 12:5085no change
1 Sept 2026, 11:5085no change
1 Sept 2026, 10:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.