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My Castle Tycoon 🏰

My Castle Tycoon 🏰

A Roblox experience owned by Snapaxi.

TycoonENcastledefensetycoon

Description (written by the developer; not a statement by this register)

🏰 My Castle Tycoon 🏰 🚧 Build the most epic castle ever! 🦸‍♂️ Unlock wacky and powerful defenders! 💣 Fend off endless waves of villains! 🪙 Attack your friends' castles and snatch their gold! 💵 The more buttons you own, the more cash you rake in! 💥 Destroy enemies for extra coins and glory! 🌐 Private servers? Totally FREE! 💾 And don’t worry — your progress autosaves like magic!

Last updated by the developer 7 Jun 2026, 05:00 UTC.

0
playing (measured 10 Aug 2026, 19:03 UTC)
403,896
lifetime visits
88%
liked (2,673 👍 / 357 👎)
1,923
favourites (4.8 per 1k visits)
11 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fighter Jet
1,999 R$
Captain America
450 R$
Iron Man
450 R$
Mega Mortar
249 R$
x2 Money
249 R$
RPG
199 R$
Heavy Sniper
175 R$
SWAT
99 R$
Statues
49 R$
Extra Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to My Castle Tycoon! · welcome278,304 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked4 September 2026 — 88 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:5288no change
14 Aug 2026, 22:4888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.