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SAVE THE IQOS

SAVE THE IQOS

A Roblox experience owned by Anabolic Kitchen.

Last updated by the developer 9 Jul 2025, 09:22 UTC.

0
playing (measured 21 Aug 2026, 22:48 UTC)
9,147
lifetime visits
97%
liked (71 👍 / 2 👎)
96
favourites (10.5 per 1k visits)
12 January 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome5,916 · 0.00% win
Finished! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9721 August 2026 — 97 % liked31 August 2026 — 97 % liked21 August 202631 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
31 Aug 2026, 22:4997no change
21 Aug 2026, 22:4897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.