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Find the Kawaii 🍣

Find the Kawaii 🍣

A Roblox experience owned by Two Player Heroes.

AdventureENanimecollectionexploration

Find the Kawaii 🍣 is an adventure experience created on January 12, 2025. The game has accumulated 2,855,850 lifetime visits and holds 6,185 favorites. Currently, 71% of players rate the experience positively. The title features anime-themed exploration mechanics where players collect characters to unlock abilities.

Description (written by the developer; not a statement by this register)

Find all the kawaii friends scattered around Anime Islands to unlock new powers. Will you become a flying kawaii Angel? 💖 JUNE 6TH UPDATE: NEW CANDY ISLAND AND SCHOOL ADDED PLUS 15 NEW ANIME HAVE ARRIVED! ⛩️ Explore a beautiful world and find Anime characters and become super Anime with Anime powers! 👍 Like the game for updates! There are currently 103 Kawaii Characters to find! Please report any bugs to the group! 🤫 Explore the Anime land and uncover its secrets!

Last updated by the developer 9 Aug 2026, 01:15 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
2,855,850
lifetime visits
71%
liked (950 👍 / 397 👎)
6,177
favourites (2.2 per 1k visits)
12 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RADAR
799 R$
FLY!
699 R$
SUPER JUMP
399 R$
ULTRA SPEED
199 R$
ALL CLUES
99 R$
SPEED
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7114 August 2026 — 71 % liked23 October 2026 — 71 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 06:3171no change
14 Aug 2026, 06:1971first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.