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[UPD] Rock Incremental

[UPD] Rock Incremental

A Roblox experience owned by -Perpetuum-.

SimulatorENincrementalrngsimulator

[UPD] Rock Incremental is a simulator experience created on 2025-01-12. It has accumulated 980,345 lifetime visits and 20,793 favorites. Currently, one user is playing. The title holds an 86 percent like percentage. Tags include crystal, adventure, collect, rock, rebirth, rng, simulator, friends, fun, clicker, mining, and multiplayer.

Description (written by the developer; not a statement by this register)

💎 Pick up Rocks, Roll for better Tiers, and Climb the Leaderboards! Will you uncover Rare Legendary Rocks, or will Luck leave you stuck in the dirt? 🔹 Collect Rocks from the ground! 🔹 Roll for better Tiers & Insane Rarities! 🔹 Upgrade to Boost your Gains! 🔹 Keep Rolling—who knows what Secrets you’ll uncover? 🚀 Can you find the Rarest Rock in existence? Start your journey now! Tags: Crystal, Adventure, Collect, Rock, Rebirth, Rng, Simulator, Friends, Fun, Clicker, Mining, Multiplayer

Last updated by the developer 11 Sept 2025, 08:59 UTC.

1
playing (measured 10 Aug 2026, 21:37 UTC)
980,345
lifetime visits
86%
liked (4,361 👍 / 716 👎)
20,777
favourites (21.2 per 1k visits)
12 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Connoisseur!
649 R$
Field Overdrive!
449 R$
VIP!
349 R$
Speedy Rolls!
249 R$
x5 Cash!
199 R$
Lucky!
199 R$
x2 Walkspeed!
79 R$
Range!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4986no change
24 Aug 2026, 15:4886no change
14 Aug 2026, 15:4786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.