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[HIRING STAFF] Technologic Donations 🧬

[HIRING STAFF] Technologic Donations 🧬

A Roblox experience owned by Technologic donations.

SimulatorENdonation simulatorsocial roleplaycustom booths

Description (written by the developer; not a statement by this register)

💡 Welcome to Technologic Donations! 💡 Step into a futuristic world where generosity meets creativity! Whether you’re here to donate Robux to others, showcase your unique style, or earn donations yourself, this is the ultimate platform for connecting and supporting the Roblox community. 🎨 Game Features: • Set up your personalized booth and show off your creativity. • Donate to others and help them achieve their goals. • Earn Robux from fellow players to fund your dreams! 📌 Credits: • Building, Scripting, and UI Design by @Myster_pacifik ✨ Inspired by the amazing work of Pls Donate ✨ Play now and become part of a community that gives back!

Last updated by the developer 12 Feb 2025, 16:25 UTC.

0
playing (measured 16 Aug 2026, 03:16 UTC)
3,584
lifetime visits
84%
liked (32 👍 / 6 👎)
26
favourites (7.3 per 1k visits)
12 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invisible Remote
149 R$
VIP
99 R$
Donation Sign
49 R$
TechnoBox
40 R$
Booth Text Color
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome1,477 · 0.00% win
EasyObby · progression12 · 0.00% win
ImpossibleObby · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.