Cube Combination: Shadowlight v0.5.9.6.2.1
A Roblox experience owned by vortex0666 Productions.
AdventureENboss fightsmagicguns
Description (written by the developer; not a statement by this register)
WARNING : This game is most likely not getting updated any more, due to a rewrite of the game is being made and other issues. Gamepasses will transfer onto the rewrite. CC:SL is a modded version of Cube Combination, that adds a multitude of bosses, many new features and various different playstyles, ranging from casting spells with spellbooks to shooting down enemies with guns. --- GAME INFO --- Version: v0.5.9.6.2.1 - The Armor Update Part 2; You start with a total of 10 inventory slots. >> :computer: PC Controls :computer: << Q : Drop Item F : Switch to Offhand Left CTRL : Dash E : Parry Z, X, C, V, B, N, M : Cast Ability --- CREDITS --- CC:SL is based off of Cube Combination, made by Combination Creations (Izuk_ii). Additionally, CC:SL is based on Cube Combination Legacy. You can play the original game here: https://www.roblox.com/games/9798463281/Cube-Combination Uses the Platforming System, found in Cube Combination Chaos, made by For-squares-Sideprojects (SpiritDuo)
Last updated by the developer 15 Jun 2026, 16:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 18:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.