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1 robuc = 1 car

1 robuc = 1 car

A Roblox experience owned by Tree² Games.

SimulatorENspawn mechanicsobbychaos

Description (written by the developer; not a statement by this register)

🤑 Welcome to 1 robuc = 1 car! 🤑 💸 Every 1 robuc you spend you spawn 1 car 💸 🆓 A free car spawn happens every 10 seconds 🆓 🔥 Cars have random effects and colors 🔥 🚗 Spawn cars for robux and lag the server 🚗 😡 Remove all the cars and make people mad 😡 🏃 Do an obby for items 🏃 🤫 Find the secret area 🤫 🏆 Unlock badges 🏆 And much more! 🏘️ Join our group to stay updated and support future updates! 🏘️ Credits to SPOOK_EXE for inspiration from his game 1 robux = 2 shape! :D

Last updated by the developer 22 Mar 2026, 00:53 UTC.

0
playing (measured 10 Aug 2026, 20:50 UTC)
8,628
lifetime visits
36%
liked (9 👍 / 16 👎)
192
favourites (22.3 per 1k visits)
12 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
199 R$
Gravity Coil
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,818 · 100.0% win
Completed Obby · progression830 · 0.00% win
Moai · secret295 · 0.00% win
You Dropped 1 Car · other71 · 0.00% win
??? · secret39 · 0.00% win
You Dropped 100 Cars · collection5 · 0.00% win
You Dropped 1000 Cars · other3 · 0.00% win
You Dropped 10000 Cars · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.