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Rage Slap Tower βœ‹πŸ˜‘

Rage Slap Tower βœ‹πŸ˜‘

A Roblox experience owned by Brainrot Academy.

ObbyENTower ObbyTroll MechanicsSlap Gameplay

Description (written by the developer; not a statement by this register)

πŸ–οΈ RAGE TROLL SLAP TOWER πŸ–οΈ πŸ§— Climb the rage-filled tower πŸ’¨ SLAP players off the map! 😈 Deadly TROLL traps everywhere πŸ”₯ Test your skill, patience, and sanity πŸ‘ Like, ⭐ Favorite, and share with friends! 🎁 Join the group for FREE SKIPS & EXCLUSIVE REWARDS πŸ“Œ Tags: Rage Tower, Slap Tower, Troll Tower, Difficulty Tower, Impossible Tower, Obby, Parkour, Platformer, Rage Quit, Troll Button, Tower Obby, Slapped Tower, Unbeatable, Hard Tower, Tower of Hell, Trolling Tower, Obstacle, Tower, DCO

Last updated by the developer 18 Jan 2026, 06:12 UTC.

0
playing (measured 22 Aug 2026, 16:07 UTC)
1,415
lifetime visits
89%
liked (8 πŸ‘ / 1 πŸ‘Ž)
33
favourites (23.3 per 1k visits)
13 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Carpet
449 R$
Grapple Hook
249 R$
Gravity Coil
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PLAY RAGE SLAP TOWER NOW! Β· other77 Β· 0.00% win
PLAY RAGE SLAP TOWER NOW! Β· welcome77 Β· 0.00% win
PLAY RAGE SLAP TOWER NOW! Β· welcome75 Β· 0.00% win
PLAY RAGE SLAP TOWER NOW! Β· other73 Β· 0.00% win
PLAY RAGE SLAP TOWER NOW! Β· other72 Β· 0.00% win
PLAY RAGE SLAP TOWER NOW! Β· welcome72 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.