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Impossible Squid Game! Glass Bridge

Impossible Squid Game! Glass Bridge

A Roblox experience owned by Bridges Games.

ObbyENsquid gameglass bridgeobby

Description (written by the developer; not a statement by this register)

Impossible Squid Game! Glass Bridge ! Welcome to the Impossible Glass Bridge (Squid Game), Do you have what it takes to conquer the Glass Bridge ? 🏆 Show your support and love for the game by giving it a thumbs up 👍 and adding it to your favorites ⭐. Your appreciation means the world to us! Game Benefits: ⭐ Become a VIP or get it for FREE by waiting 30 minutes! ⭐ PREMIUM Benefits: Chat Tag, Premium Icon and a Half the time for Lucky Block. Tags: obby, survival, challenge, parkour, jump, money, gold, robux, netflix, 1% win, fun, mingle, squid game, season 2, platformer

Last updated by the developer 13 Jan 2025, 08:44 UTC.

0
playing (measured 23 Aug 2026, 20:51 UTC)
2,781
lifetime visits
67%
liked (2 👍 / 1 👎)
328
favourites (117.9 per 1k visits)
13 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 20:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Machine Gun😈 (Kill All Players)
399 R$
ADMIN (OP)
399 R$
Water Sword⚔✨ (OP)
299 R$
Helicopter
199 R$
Magic Carpet
199 R$
Sword⚔🎁✨
199 R$
VIP
199 R$
Speed Coil
149 R$
Gravity Coil
99 R$
Radio✨
99 R$
Unicorn Pet🦄🎁✨
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to glass bridge · welcome2,282 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.