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Squid Tower 3

Squid Tower 3

A Roblox experience owned by Squid Tower.

ObbyENSquid GameTowerObby

Squid Tower 3 is an obby experience created on 2025-01-13. It has accumulated 3,821,087 lifetime visits and 205,684 favorites. Currently, zero users are playing. The experience holds a 27% like percentage. Tags include Tower, Obby, Squid Game, and Squid Tower.

Description (written by the developer; not a statement by this register)

Welcome to Squid Tower Now Freeze!! If you completed in the obby event, join the 'Squid Tower' group and leave a comment saying 'Squid Tower Completed' to verify your participation in the event! Tags: Tower, Obby, Squid Game, Squid Tower

Last updated by the developer 10 Aug 2025, 03:11 UTC.

0
playing (measured 11 Aug 2026, 07:45 UTC)
3,821,087
lifetime visits
27%
liked (432 👍 / 1,145 👎)
205,632
favourites (53.8 per 1k visits)
13 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,000 R$
Mod
1,500 R$
Frontman
750 R$
RAINBOW CARPET
500 R$
Guard
500 R$
VIP
500 R$
GRAVITY COIL
250 R$
Push tool
150 R$
COOKIE
100 R$
Freeze!
100 R$
이렇게
100 R$
SPEED COIL
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cookie · other1,867 · 0.00% win
Win · progression1,124 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2714 August 2026 — 27 % liked23 October 2026 — 27 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–28 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:5227no change
14 Aug 2026, 03:4527first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.