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primaria

primaria

A Roblox experience owned by EpiCube.

RoleplayESschool simulationsocial roleplayspanish culture

Description (written by the developer; not a statement by this register)

Esta es la segunda vez que se resubió el juego debido a la suspensión del original. El proyecto comenzó el 12 de Agosto, 2024. Bienvenido a España digitalmente. ¡Juega con tus amigos y pásatelo bomba! El juego está basado en un colegio en España. Si eres de la zona, ¡flipa! Tu colegio o colegio que conoces ha sido recreado en roblox! El juego esta basado en la temporada 2022/23, asi que si eres de la zona y ves cosas que faltan/sobran, pues eso, no es del presente. El proyecto ha sido creado por Lucascoolguy200, el mapa, la dinámica, etc... Ayudante especial y parte de la comunidad (de hecho creador de la comunidad) EpiCube, Cubelux1, le dió mucha más vida al proyecto y mejoró banstantes cosas.

Last updated by the developer 31 May 2026, 19:08 UTC.

0
playing (measured 22 Aug 2026, 00:06 UTC)
1,502
lifetime visits
93%
liked (27 👍 / 2 👎)
28
favourites (18.6 per 1k visits)
13 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome!/¡Bienvenidos! · welcome356 · 0.00% win
Welcome to Spain!/Bienvenido/a a España! · welcome113 · 0.00% win
THE PACALICI · collection71 · 0.00% win
Cima de La Grua/Summit of the crane · other52 · 0.00% win
Found Lucas!/¡Encontraste a Lucas! · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9322 August 2026 — 93 % liked11 October 2026 — 93 % liked22 August 202611 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 00:0893no change
22 Aug 2026, 00:0693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.