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Brutal Frostbite

Brutal Frostbite

A Roblox experience owned by Rifles and Hand Grenades.

ShooterENFPSBattle RoyaleWeapon Upgrade

Description (written by the developer; not a statement by this register)

Engage in fun and BRUTAL battles in this frozen wasteland. Earn money by DESTROYING your enemies to upgrade to new gear and weapons! An airdrop will also occasionally be deployed giving an OVERPOWERED light machine gun and a POWERFUL vest, so don't miss it! Will you be able to survive? Controls: - Dash: E - Crouch: C - Reload: R - Riot Shield: F - Shiftlock: Left CTRL - Loadout: Comma Key or , Links: - Group: https://www.roblox.com/communities/11017675/Rifles-and-Hand-Grenades#!/about Credits: - SomeDummy/NPC_16451 - AFrostyFella -MCSTEVE07: AK-47 - Gusthavuo777: Running Animation - Newb1e27: Landing Animation - anan_noobu123458: Crouching Animation - TeamSwordphin: Raycast Hitbox - CompletedLoop: Ragdoll System (modified into a module script by me) - GASzSIR: Battle Music - AniPhobia Studios: Some Gun Sound Effects and Some Gun Models

Last updated by the developer 14 Aug 2026, 20:47 UTC.

0
playing (measured 20 Aug 2026, 08:30 UTC)
980
lifetime visits
100%
liked (11 👍 / 0 👎)
6
favourites (6.1 per 1k visits)
13 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 08:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Blood · progression33 · 0.00% win
King · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.