PROVE GOJO WRONG AND START YOUR OWN JJH!
A Roblox experience owned by Sorcery Franchise.
RoleplayENJujutsu KaisenAcademy ManagementRoleplay
Description (written by the developer; not a statement by this register)
🌟 Prove Gojo Wrong and Start Your Own JJH! 🎓 💥 Step into the world of Jujutsu Sorcerers and create your very own school! 🏫✨ Prove you're the strongest by mastering cursed energy 💀⚡, training powerful students, and taking on epic challenges! 🥋👊 💸 Sell cursed energy, upgrade your academy 🏰, unlock rare abilities 🔥🌪️, and recruit legendary sorcerers! 🌟 Outshine Gojo and show the world who's boss! 💪🌌 Ready to build the ultimate sorcerer empire? 🧙♂️⚔️ Let the battle for supremacy begin! USE CODE "SORRYFORSHUTDOWN"
Last updated by the developer 9 Jul 2025, 00:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 07:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.