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IMPOSSIBLE LONG JUMP OBBY

IMPOSSIBLE LONG JUMP OBBY

A Roblox experience owned by Thunder's Obbies.

ObbyENparkourhigh difficultystage progression

Description (written by the developer; not a statement by this register)

🚨 DON'T DISLIKE IF IT'S TOO HARD – This game is designed to challenge and intensify as you progress! We've poured countless hours into creating this experience just for you. ❤️🙏 Many will claim this obby is IMPOSSIBLE... and that’s because it almost is. Fewer than 1% of players will succeed. Do you have what it takes to conquer all the stages? 👍 Like & ⭐ Favorite for more updates! 💀 Press 'R' to reset your character! ✨Over 100 Stages Tags: obby, Troll, trolled, trolls, trolling, trollge, troller, Funny, parkour, difficulty chart, dco, lava, tower, unbeatable, platformer, raging, speed run, hell, wraparound, glitch, challenging, ultimate, rainbow, jump, master, hard, intense, nearly impossible, possible, escape, 1% win, 99% fail, rage quit.

Last updated by the developer 13 May 2025, 01:51 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
124,052
lifetime visits
67%
liked (14 👍 / 7 👎)
23,341
favourites (188.2 per 1k visits)
14 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
99 R$
Gravity Coil
79 R$
Speed Coil
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome109,026 · 0.00% win
Beta Tester · other109,022 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.