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Meat Escape [Horror]

Meat Escape [Horror]

A Roblox experience owned by FOURU.

HorrorENmazehorrorescape

Description (written by the developer; not a statement by this register)

[!!!!!] CHAPTER 2 SOON Do you have what it takes to escape the maze? Navigate the flesh-filled hallways in search of the keys that will aid your escape. Your mission: acquire the eight slabs of meat hidden around the flesh filled halls. Complete various tasks to and find the exit door to escape. Tags : Horror, New, Scary, Maze, Puzzle, Teamwork, cheese escape, rat escape, escape, cheese, rat horror, escape cheese, meat man

Last updated by the developer 30 May 2026, 17:18 UTC.

0
playing (measured 11 Aug 2026, 07:52 UTC)
4,958
lifetime visits
77%
liked (40 👍 / 12 👎)
132
favourites (26.6 per 1k visits)
14 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Meat Escape! · welcome4,256 · 0.00% win
Escaped the meat man! for now... · progression567 · 0.00% win
5 Escapes · progression9 · 0.00% win
10 escapes · progression6 · 0.00% win
25 escapes · progression2 · 0.00% win
Escaped Chapter 2 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7717 August 2026 — 77 % liked27 August 2026 — 77 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 23:0477no change
17 Aug 2026, 23:0277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.