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The One Who Blares Sirens [DEPRECATED]

The One Who Blares Sirens [DEPRECATED]

A Roblox experience owned by Tophat's Studio.

HorrorENSiren HeadHorrorSurvival

Description (written by the developer; not a statement by this register)

This Game No Longer Receives Updates And Is Pretty Buggy. A Horror Game Based On Popular Phenomenon Siren Head, Siren Head Was Made By Trevor Henderson And Gained Popularity In 2020-2021. ------------------------------------------------------------------------------------- -- All models and coding made by me. (Except for path finding Ai :p) -- Join Group For Brighter Flashlight 🔦🦅 https://www.roblox.com/communities/15831603/The-TophatGaming-Group#!/about --------------- CURRENT CONTENT ---------------------------- -- Chapter I: Complete -- Chapter I NM: Complete -- Chapter II: Complete Verson: 0.46v -- Finished Chapter II Nightmare Mode! Next Update: Mobile Support..?

Last updated by the developer 2 Oct 2025, 01:31 UTC.

0
playing (measured 14 Aug 2026, 00:46 UTC)
189
lifetime visits
83%
liked (5 👍 / 1 👎)
6
favourites (31.7 per 1k visits)
14 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome79 · 0.00% win
Chapter I · progression4 · 0.00% win
Common Sense · other3 · 0.00% win
Chapter II Nightmare Mode · progression2 · 0.00% win
Chapter I Nightmare Mode · progression2 · 0.00% win
Chapter II · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.