(Needoh’s & Cars!) Target V2
A Roblox experience owned by CityTarget.
RoleplayENshopping simulationjob roleplaycity target
Description (written by the developer; not a statement by this register)
◉ Target City Shopping Center V2 ◉ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ "Expect more, pay less!" ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Updates- Needohs & Cars! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Job Status- Hiring All Ranks With Delays. We are making more ranks as well. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Our priority is our customers, without our members and customers, we would be nothing, but thanks to you guys, we can be something! We hope to become one of the largest, most active groups out on Roblox! We are currently the largest and most realistic and most active shopping group on roblox. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Apply | [Refer To Communication Redirect Link] ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Question, comment, or concern? Send a message to a Working Rank or above and they'll respond as soon as possible! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ No copyright infringement intended all credit goes to CityTarget in real life. I do not own CityTarget in real life nor have any relation to any targets in major cities.
Last updated by the developer 15 Aug 2026, 22:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 12:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.