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HammerHop锤跳⚒️🐇 [Alpha] 🖥️

HammerHop锤跳⚒️🐇 [Alpha] 🖥️

A Roblox experience owned by Gamesack Software.

ObbyENbhophammer combatstats grinding

Description (written by the developer; not a statement by this register)

👍LIKE and ⭐FAVORITE the game. 🖥️ PC ONLY, BEST ON LOWER SENSITIVITY. VC ENABLED! ⚠️ THIS GAME IS IN DEVELOPMENT, FREQUENT UPDATES AND FIXES! ⚠️ CLICK THE YT LINK IN THE SOCIALS SECTION TO LEARN HOW TO GO FAST 🐇Do you like to bhop? ⚒️Do you like smashing people with hammers? 🤝Welcome, gangsta. - Dominate your enemies in brutal warfare. - Grind for stats and complete challenges. - Earn cosmetics to flex on noobs. LEVEL CAP: 85 PRESTIGE CAP: 5 !prestige in chat to prestige (Prestige Cap will be raised in future updates) D00MSACK - Lead Programmer mortalgar - Lead Artist thegamesfolder - Scripting & Game Design CultureOfKill - Game Design SPECIAL THANKS TO THE FOLLOWING ARTISTS FOR PROVIDING THEIR MUSIC: a1ko djblackops Miya lowe kuriso cade parker hayden kolb SUPPORT THESE ARTISTS BY FINDING THEM ON THE ORANGE CLOUD MUSIC APP!

Last updated by the developer 18 May 2026, 00:26 UTC.

0
playing (measured 13 Aug 2026, 07:19 UTC)
15,555
lifetime visits
73%
liked (155 👍 / 56 👎)
393
favourites (25.3 per 1k visits)
15 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DOUBLE XP
499 R$
VIP GAMEPASS
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Veteran · other11,314 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.