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Push Furries Outside 7/11

Push Furries Outside 7/11

A Roblox experience owned by Rifter Studios.

OtherENconcepttestingjoke

Description (written by the developer; not a statement by this register)

--GAME IS A CONCEPT || REVAMPING SOON-- (there will NEVER be a revamp) this game is only a concept and testing grounds for the actual game. the current version of this game is put together through free models for now. the remake of which yall may know as "Push Furries 2" will be renamed to "Push Furries Revamp" **((it will be -replacing- this current experience once released))** there is no official release date yet. the new version will not include free models and made completely from scratch to ensure proper gameplay. ------------------- ///////// WARNING: Do not replicate this in real life, this experience does not promote violence. Everything here is a joke and should not to be taken seriously. This game does not promote hate towards furries \\\\\\\\\ we are aware of most glitches and bugs and fixes may be slow. as explained, this game is a concept version. fixes and updates may be slow in order to push updates for the revamp in less releases

Last updated by the developer 8 Dec 2025, 03:50 UTC.

0
playing (measured 11 Aug 2026, 04:15 UTC)
4,583
lifetime visits
56%
liked (5 👍 / 4 👎)
470
favourites (102.6 per 1k visits)
15 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airstrike
1,200 R$
Heavy Sniper
1,200 R$
Railgun
800 R$
RPG
650 R$
Minigun
600 R$
Boombox
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,390 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.