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The Rake: Lost Arrival

The Rake: Lost Arrival

A Roblox experience owned by The Rake Groupss.

AdventureENboss fightsurvivalbeta

Description (written by the developer; not a statement by this register)

⚔️ Fight or Survive ⚔️ You're just a random survivor... with a few weapons and one mission: defeat *The Rake*. Every time you defeat him, you'll be rewarded with **100 points** and **1 kill**. Explore the map to find scraps — metal, gold, even diamond — and collect them for points. Use those points to buy stronger weapons or armor in the shop. *Some weapons also require kills to unlock.* But be careful... the more damage you deal, the angrier Rake becomes. Push him too far, and he may trigger one of his **rage modes**, gaining speed, strength, and near-unstoppable power. 📱 Mobile support is limited — not recommended on mobile devices (for now) Note: This game still in BETA so expect Bugs

Last updated by the developer 11 Aug 2026, 04:14 UTC.

0
playing (measured 11 Aug 2026, 07:53 UTC)
24,987
lifetime visits
75%
liked (87 👍 / 29 👎)
117
favourites (4.7 per 1k visits)
15 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PANDORA BOX
300 R$
Anomaly Pack
250 R$
Nova Armor
195 R$
Crescendo - The Soul Stealer
170 R$
Azure Periastron Alpha
155 R$
Ivory Periastron
150 R$
Chartreuse Periastron
145 R$
Sixth sense
100 R$
Golden Pack
100 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Spiders, Spiders... · other477 · 0.00% win
Survived Specimen · other124 · 0.00% win
BOCCA FISHC · collection96 · 0.00% win
Beat Calamity (UNOBTAINABLE) · progression71 · 0.00% win
Completed The Obby · progression30 · 0.00% win
Beaten Overseer · progression20 · 0.00% win
Survive Vision Evolution · progression0 · 0.00% win
Survive Blood Autumn · progression0 · 0.00% win
YOU HAVE PASSED THE TEST · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.516 August 2026 — 74 % liked26 August 2026 — 75 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 06:3475+1
16 Aug 2026, 06:3374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.