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[NEW!💗] 600+ Kawaii Girl Outfits!

[NEW!💗] 600+ Kawaii Girl Outfits!

A Roblox experience owned by SakuraDoll.

RoleplayENAvatar CustomizationFashionUGC Catalog

Description (written by the developer; not a statement by this register)

💗 600+ Kawaii Girl Avatar Outfits! 📌 all purchases made in-game will be available in your roblox account 📌 make sure to leave a like and a favorite to help us grow! 📌 includes other cute styles of outfits! ❗️game is currently in BETA, expect updates ❗️full credit to all UGC creators from many other groups. In-game purchases will also contribute to their profits. (IF WANTED TO BE TAKEN DOWN, SEND MESSAGE ON ROBLOX, WILL BE REMOVED EFFECTIVE IMMEDIATELY) Join the group to keep up with when new updates & games release! <3 🛠️ built by: Sakuriilya ⁀➷。 。 。 ♡ tags: Kawaii, Cute Outfits, Girl, Pink, Catalog, Catalog Editor, Outfits, Outfits Ideas, Hair Combos, Outfit Loader, Store, Hair Combo, Fits, Matching Fits, Matching Outfits, Hair style, Homestore Try on, Outfits, Matching Outfits, Matching, Hair, Outfit Shop Hair Combos, Avatars, Aesthetic, Steal Outfits, Matching, dh, Cheap, Outfit shop, Cute fits, Y2k, R6, R15

Last updated by the developer 20 Feb 2026, 07:05 UTC.

0
playing (measured 12 Aug 2026, 10:18 UTC)
109,081
lifetime visits
84%
liked (183 👍 / 35 👎)
9,747
favourites (89.4 per 1k visits)
16 January 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! 🌸 · welcome72,126 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8415 August 2026 — 84 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 10:3184no change
15 Aug 2026, 10:1784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.