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Untitled Con Experience [BNEW]

Untitled Con Experience [BNEW]

A Roblox experience owned by Quartz Experience.

Social & hangoutENhangoutcommunitycasual

Untitled Con Experience [BNEW] is a social-hangout experience created on 2025-01-16. The game has accumulated 866,325 lifetime visits and 102,727 favorites. Currently, zero users are playing. The experience holds a 78% like percentage. Tags include multiplayer, casual, hangout, fun, and community.

Description (written by the developer; not a statement by this register)

🎁 Support the Game 👍 Like and ⭐ Favorite the game to stay updated on future improvements 💬 Share feedback or report issues to help us enhance the experience 👥 Join Our Community Stay connected and be part of future updates: https://www.roblox.com/groups/673453134 🏷 Tags multiplayer, casual, hangout, fun, community

Last updated by the developer 9 Aug 2026, 11:46 UTC.

0
playing (measured 10 Aug 2026, 15:48 UTC)
866,325
lifetime visits
78%
liked (13,098 👍 / 3,647 👎)
103,597
favourites (119.6 per 1k visits)
16 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:485first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome313,720 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:4778no change
24 Aug 2026, 16:4978no change
14 Aug 2026, 16:4878first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.