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[CLOSED] Brainrot Battlegrounds

[CLOSED] Brainrot Battlegrounds

A Roblox experience owned by the Louistrs.

Fighting & PvPENBattlegroundsMeme/BrainrotPvP Combat

[CLOSED] Brainrot Battlegrounds is a fighting-pvp Roblox experience created on 2025-01-16. The game has recorded 2,913,684 lifetime visits and 9,682 favorites. Currently, zero users are playing. The title holds a 67% like percentage. Servers automatically shut down after five hours of server time. The experience features boss spawns every hour and specific controls for combat mechanics.

Description (written by the developer; not a statement by this register)

A funny silly battlegrounds game with little to no sweats. Just have fun in this unserious fighting game. USE CODE "skibiwar" without quotation marks to redeem 12500 cash! (more codes available in the server) NOTE: Servers automatically shut down after 5 hours of server time NEXT CODE AT 2500 LIKES Feeling Laggy? play in a private server for FREE! 💰Joining the group and liking the game will grant you doubled cash gain Bosses spawn every hour in server time. 🖥️ Controls G - Activate Ultimate F - Block Q - Dash Q (while ragdolled) - ragdoll cancel/evasive Double Tap W - run Left Click - Punch 1,2,3,4 - Character Abilities R - Special Ability (some characters do not have an R and some abilities require ultimate meter) 📢LATEST UPDATE: -SKIBI WAR EVENT Best played on a Computer device Tag: Combat. Strongest. Heroes. Jujustu. Battlegrounds. PVP. Weapon. Ability. Stand.

Last updated by the developer 29 Jul 2026, 22:42 UTC.

0
playing (measured 10 Aug 2026, 17:23 UTC)
2,913,684
lifetime visits
67%
liked (2,844 👍 / 1,404 👎)
9,682
favourites (3.3 per 1k visits)
16 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Titan Cameraman Access
999 R$
[SALE] Thanos Access
474 R$
[SALE] Early Access
189 R$
[SALE] Double Cash
141 R$
[SALE] Emblem Pack #2
85 R$
[SALE] Emblem Pack #3
85 R$
[SALE] Emblem Pack #1
85 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,451,564 · 87.5% win
First blood · other618,631 · 33.3% win
Starter · welcome156,363 · 14.6% win
Intermediate · progression7,629 · 0.00% win
Warrior · other2,916 · 0.00% win
Killer · other301 · 0.00% win
Destroyer · other129 · 0.00% win
Deadly Threat · other3 · 0.00% win
Peak Brainrot · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:0767no change
14 Aug 2026, 06:0667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.