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Situation

Situation

A Roblox experience owned by BMRF Collective.

Last updated by the developer 23 Aug 2026, 07:04 UTC.

0
playing (measured 30 Aug 2026, 03:45 UTC)
893
lifetime visits
80%
liked (8 👍 / 2 👎)
10
favourites (11.2 per 1k visits)
17 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 03:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Give me 1000 dollars
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

801009030 August 2026 — 100 % liked8 November 2026 — 80 % liked30 August 20268 November 2026
2 measurements spanning 71 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Nov 2026, 21:2180-20
30 Aug 2026, 03:52100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.