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Chug battleground [Camping Grounds]

Chug battleground [Camping Grounds]

A Roblox experience owned by Let's go make games.

Fighting & PvPENfightingAI Apartment IPexploration

Description (written by the developer; not a statement by this register)

:Credits to "Dylantheredhead for others during the old map update" Q to dash "Mobile has a dash gui(not finished yet)" welcome to Chug battleground here you can explore, fight, chill and have fun here is you can fight with characters from AI Appartment such as Chad Fred McChug(starter one) and frank, and also a special added character called fallen hero it repersents the game owner Katsuma who is the katsuma so the fallen hero is katsuma moveset. :Devs "Katsuma. Dylantheredhead" :Owner "Katsuma" :Artist"Katsuma" :games system "ggon57" game is still kind of in testing form please report to the group if there is any bugs

Last updated by the developer 24 Nov 2025, 04:16 UTC.

0
playing (measured 12 Aug 2026, 13:18 UTC)
6,321
lifetime visits
82%
liked (31 👍 / 7 👎)
6
favourites (0.9 per 1k visits)
17 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 ROBUX YOU THE BEST
1,000 R$
HUH 500 ROBUX DONATION
500 R$
100 donation
100 R$
50 donation
50 R$
10 robux donation
10 R$
5 robux dono
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome death door [TOP SECRECT] · welcome510 · 0.00% win
Meet the owner · social74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.